Hi. I was playing Frisbee with my brother, and I wondered," I wonder I you could put frisbee in to gmod?"
So, can someone please make me a frisbee swep, where it does about 1 damage, and left click is throw, and right click is catch? Thanks.
that could be pretty fun
Throwing is very simple. Just find a frisbee model and change a few paths in a template.
Dont know about catching tough.
I don't think there's any frisbee models, But I'm gonna check on Fpsbanana anyway. I'm guessing a css grenade skin.
EDIT: Shit, didn't find any, but I bet it wouldn't be too hard to make a frisbee model.
Couldn't you just make it 'throw'?
Cause providing the person hasn't already got one they will just automatically collect it wouldn't they?
(as if they had walked over a weapon on the floor) and each one could be worth 1 ammo... so is someone gets 2 thrown at them they can throw the two back or something?
Catching is the animation in the model it self for instance model a frisbee in modelling program then make it come back.
Yeah, I guess it doesn't need a view model.
[QUOTE=mescool15;17643192]Yeah, I guess it doesn't need a view model.[/QUOTE]
Yes it does and a world model, or insta crash.
For catching you could just make it the use button and use a OnUse function and remove the entity and give the person who caught it the frisbie swep.
This would be awesome.
I'll see if I cant get my modeler-friend to make a model
[editline]07:33PM[/editline]
...never mind...sorry, he left. And, why does this thread have over 100 posts in the listing, but less than 20 in the thread?
[editline]07:35PM[/editline]
and, now, it doesnt...weird...oh well, :ms:
(Hmm. I was not expecting this much attention.)
Umm, if this could work, maybe someone could maybe make an Ultimate Frisbee gamemode?
Now that would be fun. But let's focus on the thing at hand.
I didn't say this in OP, but I want it to fly too. I don't think we would want to just throw a piece of plastic.
We could make normal frisbee, and death frisbee, made of a sawblade!
[QUOTE=mescool15;17642200]I don't think there's any frisbee models, But I'm gonna check on Fpsbanana anyway. I'm guessing a css grenade skin.
EDIT: Shit, didn't find any, but I bet it wouldn't be too hard to make a frisbee model.[/QUOTE]
There is a hl2 plate model? Looks 100% exactly like a frisbee.
this sounds like fun and you could make it catchable then we would just nede a foot ball and a base ball and bat and a hocky puck and stick sorry about my spelling im not trying to spell bad
This would be.....................................................................
NEAT!!!!
DO WANT
I guess the easiest thing would be... get a frisbe model, create a swep that throws an entity with that model and on use it would remove the entity and give the player who used it the frisbee sweps, Although the entitys move type would have to be.. i think MOVETYPE_GRAVITY and have a gravity set of 0.4 or something to be like a real frisbe, Hope this helps.
Or the same way things with the fin way float?
Also, dumb bots are rating dumb boxes.
What about the Tron Disc? Just saying.
bump
[highlight](User was banned for this post ("Bump" - mahalis))[/highlight]
[QUOTE=Ori Child;17642247]Couldn't you just make it 'throw'?
Cause providing the person hasn't already got one they will just automatically collect it wouldn't they?
(as if they had walked over a weapon on the floor) and each one could be worth 1 ammo... so is someone gets 2 thrown at them they can throw the two back or something?[/QUOTE]
You could make it just throw disks similar to frisbees (there's a source game I cant recall the name of it though that does that)
EDIT: Ricochet!
I have just conceptualized exactly how this would be possible, modeling isn't my thing though.
[QUOTE=GMODJunkie;17937724]You could make it just throw disks similar to frisbees (there's a source game I cant recall the name of it though that does that)
EDIT: Ricochet![/QUOTE]
Ricochet sadly never made it to source, someone wanted to port it but the development stopped.
[QUOTE=CptFuzzies;17938818]I have just conceptualized exactly how this would be possible, modeling isn't my thing though.[/QUOTE]
Use the sawblade-model as a placeholder.
Couldn't you just use the gravity gun and a sawblade?
The sawblade's model makes it fly like a Frisbee when punted, and the gravity gun already has the ol left-click throw right-click catch config set in it already.
I feel like that should be taken a step further and make it tron 2.0 and tron legacy identity disk sweps after all tron is not nearly as recognized on the workshop as it should be... And this would require someone to get tron 2.0. For the models and sound effects and port those to gmod PLEASE DO IT the lack of tron related stuff on the workshop MUST be rectified a disk swep would be awesome and probably simple for experienced modders unlike me
Rules
When making a thread, make sure your title is descriptive. "Help me" isn't descriptive and doesn't help anyone. Are you getting a Lua error? Are you crashing? This should go in your title. Your title should also not be in all caps.
This is not the place to hire a developer or whatever. There are websites for that so don't make a thread looking to hire someone.
Don't expect to get spoonfed code. There's more than enough resources below to get you started.
This is also not the place to advertise your community or server.
Isn't this violating the rules?
Sorry, you need to Log In to post a reply to this thread.