• Vehicle Lights and Horns
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im needing help and what im trying to do is put some lights on my simple car/TDMCars for base and its unfinshed if you guys can teach me how to make it spawn and position a light for the "F" button then the Horn does not work idk why tho thanks for reading! :D [code] local V = { Name = "Chevrolet Camaro SS 69", Class = "prop_vehicle_jeep", Category = "TDM Cars", Author = "TheDanishMaster, freemmaann, Turn 10", Information = "A drivable Chevrolet Camaro SS 69 by TheDanishMaster", Model = "models/tdmcars/69camaro.mdl", //Vehicle Controller Passangers = { //Can be an infinite amount of seats, Pos and ExitPos can be a simple Vector() or an attachment name, other options are self explanatory. {Pos = Vector(16.5, 6, 26), Ang = Angle(0, 0, 8)}, {Pos = Vector(15, -24, 27), Ang = Angle(0, 0, 8)}, {Pos = Vector(-15, -24, 2), Ang = Angle(0,0,8)}, }, VC_Horn = {Sound = "vehicles/vc_horn_light.wav", Pitch = 100, Looping = false}, //Horn sound the car will use. KeyValues = { vehiclescript = "scripts/vehicles/TDMCars/69camaro.txt" } } if Client then local function carstuff(player,key) if player:InVehicle() then if player:KeyPressed( KEY_F ) & player:InVehicle() then end if player:KeyPressed( KEY_H ) & player:InVehicle() then vehicle:EmitSound( "vehicles/vc_horn_light", 100, 100 ) end end end end list.Set("Vehicles", "69camarotdm", V) [/code]
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