Sent to create children SENT spamming console with Error Vertex File
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I have a sent (dumpster)which is designed to spawn melons.
The melons are spawning, but they are invisible. I know this because they are programmed to attack players, and they keep hitting me and killing me, but they are invisible.
I have no lua errors, but in my game console I am getting
[CODE]Error Vertex File for 'props_junk/watermelon01.mdl' checksum 1037217748 should be -552311702
[/CODE]
What does this even mean? Why are the invisible?
Below is the code for the dumpster that is spawning the evil melons
[CODE]
function ENT:Think()
local location = self:GetPos()
local ent = ents.Create( "jumper" )
if ( !IsValid( ent ) ) then return end
ent:SetPos( location + Vector(0,0,200 ) )
ent:Spawn()
ent:SetModel( "models/props_junk/watermelon01.mdl" )
local phys = ent:GetPhysicsObject()
if ( !IsValid( phys ) ) then ent:Remove() return end
local velocity = Vector(0,0,100 )
velocity = velocity * 5000
velocity = velocity + ( VectorRand() * 100 ) -- a random element
phys:ApplyForceCenter( velocity )
self:NextThink( CurTime() + math.random(2,10)) -- Make sure that Think() is called.
return true
end[/CODE]
Thanks in advance!
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