We see so much stuff posted in WAYO and most of it just ends up lost and never seen again well this thread is basicly to post the projects that died and you no longer have any plans of finishing.
Here is a gamemode I was working on a while ago I ended up rewriting it and ditching this version so I may as well dump it.
[url]http://dl.dropbox.com/u/4236621/Dump/My%20Shit%20Gamemode.rar[/url]
Other dumps of projects
[QUOTE=Gmod4ever;29652208]Totally not stolen from Overv, since this technically is my second Lua dump in the past few months. :ssh:
To keep a long story short, this is a bunch of gamemodes currently collecting cyberdust in my gamemodes folder. The only things I didn't include are gamemodes that aren't mine (obviously :rolleyes:) and gamemodes I have intentions to actually work on still.
The whole dump weighs in at nearly a MB of pure Lua files.
[b]Contents[/b]
[list][*][b]Primal 2050[/b] - Gamemode folder name: "Frontier" - Weighs in at a whopping 346KB of pure Lua. [url=http://www.facepunch.com/threads/998076-Primal-2050-A-Dead-Frontier]Gamemode thread here[/url]. Lost all the custom content (except the map) in a reformat, unfortunately.
[*][b]Zombie Arcade[/b] - Gamemode folder name: "Arcade" - A fun onslaught-style game featuring, of course, zombies. Custom content is in a separate folder, see below.
[*][b]ReDead ReSurrection[/b] - Gamemode folder name: "Redead2" - A remake of Rambo_6's cult classic ReDead. Includes an actually working and not-erroring inventory system and a refurbished combine system. Stopped working on it when it came time to add the shop, but everything works up to then. More or less. Uses ReDead content, found on garrysmod.org
[*][b]Some Apocalypse Gamemode[/b] - Gamemode folder name: "Apoc" - A project that never got far due to complications with seamless transition. The original idea was to use InfiniDungeon to seamlessly stitch together a vast wasteland. Maybe with brush portals someone can get somewhere with it?
[*][b]Another Apocalypse Gamemode[/b] - Gamemode folder name: "ApocRP" - Another project that never got far, this time due to lack of inspiration. Uses gm_atomic. Has levelling, area names, monster system. Was going to be something similar to Metro 2033 and the STALKER series. Custom content below as separate link.
[*][b]Exterminatus[/b] - Gamemode folder name: "exterminatus" - I honestly can't remember much beyond the fact it was going to be team-deathmatch where you leveled up your weapons individually with experience points you gained for completing objectives and getting kills, and each weapon had its own stats and perks system. Only real thing of value here is extensive use of the interpolation equation included.[/list]
[url=http://dl.dropbox.com/u/8416055/Dont_Delete_Me/Gmod4everGamemodeDump.rar]Gamemode files[/url]
[url=http://dl.dropbox.com/u/8416055/Dont_Delete_Me/Content.rar]All custom content[/url]
As always, I don't really care what you do with this stuff. Just give credit where it's due is all I ask. Have fun guys.
[b]Custom content upload status:[/b] [highlight]Uploaded[/highlight][/QUOTE]
[QUOTE=Overv;29643752]Over the time I've been here, I've shown a lot of screenshots and videos of projects that I never talked about again or never actually released. I feel that there is no need to keep the code to myself, so I'm hereby releasing the code of everything I've ever shown and more that has never been made public.
[b]Contents[/b]
The pack contains a lot of notorious unreleased projects of mine, which are listed below. Also included are more than 30 smaller scripts that demonstrate various things, like circle shaped blur and transparent Derma frames.
[list][*]My magic box
[*]3D2D VGUI library and samples
[*]Halloween Ghost entity
[*]Layers STOOL
[*]Motion Kit
[*]OBJ and SketchUp model loader
[*]Observer admin tool
[*]Brush portals
[*]3D ropes
[*][i]and much much more...[/i][/list]
[url=http://dl.dropbox.com/u/2399384/Research%20%26%20Development.zip][img_thumb]http://images.overvprojects.nl/package.png[/img_thumb] [b]Download[/b][/url] (3.25 MB)
[url]http://dl.dropbox.com/u/2399384/Research%20%26%20Development.zip[/url]
[b]Final thoughts[/b]
This does not mean that I'm done with coding for Garry's Mod and many of you know that I'll probably never quit (:v:), but I will spend most of my time coding C++ and Android projects from now on.
Enjoy![/QUOTE]
i hope for good content
We don't need a thread for this unless we're getting flooded with dump threads. We get maybe 5 Lua dumps a year.
[editline]6th May 2011[/editline]
I'll give this a chance. If there are more Lua dumps over time we'll keep it.
[QUOTE=Grea$eMonkey;29653995]We don't need a thread for this unless we're getting flooded with dump threads. We get maybe 5 Lua dumps a year.
[editline]6th May 2011[/editline]
I'll give this a chance. If there are more Lua dumps over time we'll keep it.[/QUOTE]
I'd say this is less for actual Lua dumps than for small unfinished releases not deserving of their own thread.
Some of my stuff: [url]https://bitbucket.org/pollyzoid/lua-dump[/url]
I'm currently digging through my backups, I'll upload whatever I find to my Bitbucket too.
I'll join the dump bandwagon too.
Here's my stuff,it should be everything I made or modified for my needs.
It contains:
[list]
[*]Vortigaunt beam
[*]Clientside Voice menu
[*]Pain sounds
[*]Rt crossbow (credits to andrew mc watters for the crossbow base)
[*]Some shitty and two years old clientside addons such as a custom pickup notice vgui (I've lost the improved version of 'em,so they are really shitty,like getting key pressed in a hudpaint hook)
[*]HEV suit sounds,not final and will never be
[*]Duke nukem 3d pipebomb
[*]Can-nade
[*][del]Content free tau cannon[/del] (not even started)
[*]Punt cannon
[*]Lua gravity gun (not completed but working)
[*]Melee leg/arm
[*]Mini rollermine/helibomb grenades
[*]Soccerball
[*]A modified version of Jinto's browser (working,but not completed)
[*]Clientside online hev hands skin changer
[*]Blackops' legs with tf2 gamemode support
[*]Holstered weapons with tf2 gamemode support
[*]My clientside models hud (not completed,needs to replace everything to be called a full blown hud)
[*]Chat vignettes,shows gmod style vignettes on players who chat,and will show facepunch emoticons too
[/list]
Here's the [b][url=http://dl.dropbox.com/u/20140357/shittystuff.rar]Download[/url][/b]
There's nothing much else to say on it,I'm not a good coder
[QUOTE=Grea$eMonkey;29653995]We don't need a thread for this unless we're getting flooded with dump threads. We get maybe 5 Lua dumps a year.
[editline]6th May 2011[/editline]
I'll give this a chance. If there are more Lua dumps over time we'll keep it.[/QUOTE]
it seems like we've gotten 5 lua dumps in this past month
God dammit I wish I could find my old Gstruction stuff.
Good lua there, some ricocheting bullets, bullet penetration and other cool shit that'd probably come in useful to swep scripters.
Alas the files are lost to the sands of time. Maybe my old HDD has some files left, I'll have to check it out one of these days.
Moved my repo: [url]https://bitbucket.org/pollyzoid/lua-dump[/url]
Also, I added couple projects I found. PolHax is my first ever Lua project, so the code is pretty damn shit, as expected from a beginner. Stranded was a remake of the Stranded gamemode, but like pretty much all my projects, it barely reached the concept stage before I got bored of it.
I should have lots of other older projects somewhere, but it's starting to look like I didn't back them up before my hard drive failed.
[QUOTE=raBBish;29670726]Moved my repo: [url]https://bitbucket.org/pollyzoid/lua-dump[/url][/QUOTE]
Do you have to make an account just to view it?
[QUOTE=King Flawless;29670749]Do you have to make an account just to view it?[/QUOTE]
Whoops. Had it on private, fixed now.
Sorta off-topic, but how are bitbucket and github any different?
Sorry, just saw your link there raBBish and saw it looked like Github
[QUOTE=Fleamonji;29671087]Sorta off-topic, but how are bitbucket and github any different?
Sorry, just saw your link there raBBish and saw it looked like Github[/QUOTE]
Github is for Git, Bitbucket for Mercurial. Also Bitbucket has unlimited space, public and private repos.
Will this thread ever hit V2? I mean, it's not like that many people do this type of thing
[QUOTE=Fleamonji;29676447]Will this thread ever hit V2? I mean, it's not like that many people do this type of thing[/QUOTE]
That's what I'm afraid of. I think "Lua Dumps" is a misleading term since it's usually where you take everything you've ever made and release it. Not many people have a reason to do that unless they're leaving. It sounds like this is more of a "release your scripts that you don't care about anymore" thread.
[QUOTE=Grea$eMonkey;29676522]That's what I'm afraid of. I think "Lua Dumps" is a misleading term since it's usually where you take everything you've ever made and release it. Not many people have a reason to do that unless they're leaving. It sounds like this is more of a "release your scripts that you don't care about anymore" thread.[/QUOTE]
Rename it
[QUOTE=King Flawless;29677500]Rename it[/QUOTE]
Lua Second Hand V1
[QUOTE=King Flawless;29677500]Rename it[/QUOTE]
Any preference? Only thing I can think of is a Lua Script Orphanage.
[QUOTE=Grea$eMonkey;29677936]Any preference? Only thing I can think of is a Lua Script Orphanage.[/QUOTE]
Lua bric-a-brac v1
I am not good with names
I doubt this thread will be active enough for there to be multiple versions, though.
Like I said, we'll give it a shot. Might wanna edit the OP to describe its purpose better.
Hardcode Ban Script that I used for my server.
[url]http://pastebin.com/04NErLAR[/url]
Goes in the Lua/Autorun.
[QUOTE=Llamalord;29682921]Hardcode Ban Script that I used for my server.
[url]http://pastebin.com/04NErLAR[/url]
Goes in the Lua/Autorun.[/QUOTE]
[lua]reason = reson or "Hard Code Banned."[/lua]
==
[lua]reason = "Hard Code Banned."[/lua]
Shouldn't that be run in the PlayerAuth hook anyway?
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