• Derma making program?
    20 replies, posted
I have searched everywhere and now am doubting one even exists. I suck at lua and there is no way for me to learn lua with all the stuff I'm currently learning so I was wanting to know, is there a in-game or out of game program to make derma for garry's mod?
why would you want to make derma if you can't code lua?
Who would spend their time making this?
Well someone spent time making an 'Info.txt' generator. I think someone would spend some time on this, as well. :3:
Just learn lua. adsdasdasd - variable, as you can see it can be named anything "asdasds" - string used for text and logs 13121 - number can be used in logs text and anything really just cannot be used as a variable { } - table used to store data defining variable = 123 - i defined variable as the number 123 can also be another variable, math, returning functions, or strings, concat function test( arg1, arg2 ) - definded function test has 2 args which are used to do stuff end look up the rest im lazy
I was gonna make one, but it's honestly not worth the time. If you can't read a tutorial, you don't deserve lua.
no one answered my question.
No.
There was at least one but even the one I knew has never been finished sooo...No there are none which would work to a point where they would allow you to do everything you wanted, use something like Luapad and write your derma ingame and enjoy the nearly WYSIWYG like experience.
Yeah, but the WYSIWYG experience is a naive one. By the way, wasn't that in-game derma editor that you're talking about, Python1320, a gamemode? I remember it having some weird ass coding in it, and you had to initialize it as a gamemode.
An in-game editor could work for people who are pretty new to Lua, but when it comes to stuff like GUIs for admin mods and gamemodes, it would get way too complicated and limited. It's a bit ignorant to say you need a graphical editor to do any Derma stuff.
[url=http://dl.getdropbox.com/u/256471/Derma%20Designer.zip]Here you go.[/url] It won't give you code, it only supports one element, but its nice for positioning elements. It was made by a friend, TylerP9P, and I had permission to release it.
DMenu LUA Module Download - [url]http://www.garrysmod.org/downloads/?a=view&id=45221[/url] I think thats what your looking for.
I dotn think theres any except that posted below
[QUOTE=michaelmokle;17990614]DMenu LUA Module Download - [url]http://www.garrysmod.org/downloads/?a=view&id=45221[/url] I think thats what your looking for.[/QUOTE] that will only give you the pos and shit for where to put stuff it will not code it all for you but really derma is simple as fuck have a look at this it has all you need [url]http://www.facepunch.com/showthread.php?t=543184[/url]
I'm sorry I wasn't being specific, I want to change the qmenu derma not like make a new gamemode with derma.
Well then the answer is no. From what i know there is no program that changes the spawn menu. The spawn menu is perfect the way it is. Why would someone want to change it in the first place?
You cant really change the spawn menu, just override it to show something else you made in derma(only available when making a gamemode) or add tabs/tools to it
Partly true, you will have to copy the menu files and change the things you want to change in your own gamemode.
omfg the derma of the qmenu. Like the skin.
I wish there was a derma IDE. That would be pretty cool. You know, VBasic style.
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