• Any way to make a player take damage without using ply:SetHealth()?
    2 replies, posted
I am looking for a function that makes the player take damage AND loose armor... Like if lets say a zombie attackes you... Like you can take normaly deathly damage without dying if your suit is on 200% ? Sorry for completely ununderstandable english, Stay Greasy, Bertilml
[b][url=http://wiki.garrysmod.com/?title=Entity.TakeDamage]Entity.TakeDamage [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b] or [b][url=http://wiki.garrysmod.com/?title=Entity.TakeDamageInfo]Entity.TakeDamageInfo[img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b]
[QUOTE=Loures;29794988][b][url=http://wiki.garrysmod.com/?title=Entity.TakeDamage]Entity.TakeDamage [img_thumb]http://wiki.garrysmod.com/favicon.ico[/img_thumb][/url][/b] or [b][url=http://wiki.garrysmod.com/?title=Entity.TakeDamageInfo]Entity.TakeDamageInfo[img_thumb]http://wiki.garrysmod.com/favicon.ico[/img_thumb][/url][/b][/QUOTE] Thank you!
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