Hey everyone,
For one of my SWEPS, I'm trying to use the smoker_fx.pcf file from L4D2 as a particle system. However, I can't seem to load it. It's inside of "<Swepname>/particles/", and I've tried calling it with PrecacheParticleEffect("smoker_fx.pcf). Any help would be appreciated :)
It doesn't belong in the SWEP's folder. Here are the folders you'd usually put particles
/garrysmod/particles/
/garrysmod/addon/addonname/particles/
/garrysmod/gamemode/gamemodename/content/particles/
[QUOTE=Walrus Viking;42884384]It doesn't belong in the SWEP's folder. Here are the folders you'd usually put particles
/garrysmod/particles/
/garrysmod/addon/addonname/particles/
/garrysmod/gamemode/gamemodename/content/particles/[/QUOTE]
This and you must include the .pcf file with game.AddParticles before precaching it or using it.
[QUOTE=Robotboy655;42885015]This and you must include the .pcf file with game.AddParticles before precaching it or using it.[/QUOTE]
@Robotboy, thanks! I'll try this.
@Walrus: It is in the second "path" you put down. I wasn't sure what i should have said as the addon name and whatnot.
EDIT: When I tried game.AddParticles("particles/smoker_fx.pcf") it said in the console that the UtlBuffer was of the wrong type.
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