• Boot SWep
    7 replies, posted
So there's this map based off the first CUBE movie, called [url=http://forums.facepunchstudios.com/showthread.php?p=12727925]gm_cube[/url], and I thought 'a SWep of the boot would be cool'. So I come in here, to suggest this: [B]Worldmodel:[/B] The boot model. [B]Viewmodel:[/B] Something like this: [img]http://img181.imageshack.us/img181/8452/bootvzc0.jpg[/img] [B]Max ammunition:[/B] 2 [B]Primary fire:[/B] Toss a boot. [B]Secondary fire[/B] (uses 2 ammo): Ropes two boots together, then hangs them from the player, just like in the movie :3 Is somebody up for it? I don't have a viewmodel, sadly, but I'll try to find someone in the modelling section to help me...
good idea to get a model there is one on the hypercube map buit it needs hexing
I saw that one, it looks like a hack between a boot and the bugbait, not pretty...
seems a good idea, The only thing now is a coder :S EDIT: i am pretty sure there is already a boot for this map but it replaces the grenade swep .
That sounds perfectly random. I have no idea what it does but that's just too fun not to do :D
Uhm, if I could get a model ( doesn't matter if it replaces anything, I'll get it hexed ) and some more info on this, I guess I could do it.
[url]http://www.box.net/shared/t06h9s5xnm[/url] Heres the model. I didn't make it, got it out of Hypercube: Source. (fun game) Sorry, it's not hexed.
There's also the default HL2 boot. Just get that rigged and animated and it will look great. Maybe a re-texture too... EDIT: Nevermind... This has been done already. [url]http://www.garrysmod.org/downloads/?a=view&id=58371[/url]
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