Can somebody make a Lua script which creates a cvar where, if set, will draw the global axes starting from where you're pointing, including positive/negative ends? Or if you're looking at an entity, the local axes? That would really help.
BTW, with a cvar I can do the following:
alias +showaxes "r_drawaxes 1"
alias -showaxes "r_drawaxes 0"
bind k "+showaxes"
That way whenever I hold K it will turn it on, then when I release it it will turn off.
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