when a person is killed, the killer gets the weapons and the loadout when the person who gets killed gets nothing on respawn
[code]function GM:PlayerSpawn( ply )
if ply:Team() == 1 then player:SetODST() end
end
[/code]
Please help,
Tyler
Please help :rolleyes:
use the PlayerDeath hook, as it takes the victim and attacker into consideration - see the gmod wiki page
[QUOTE=NiandraLades;48420373]use the PlayerDeath hook, as it takes the victim and attacker into consideration - see the gmod wiki page[/QUOTE]
Okay Thank You For the help :happy:
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