I will make this quick and simple, I have a 3rd person game, which makes it fairly hard to aim dead on at times, and I disallow aiming up and down.
Is there an easy way to make it say if another player is within +/-5 GetAngles().y that the player will automatically aim at that player?
I should note I do not use the cursor to aim either..
I have looked on the Wiki and found Player.GetEyeTraceNoCursor but I am unsure how I would use that really.
I hope that makes sense.. Thanks in advance.
Sorry, you need to Log In to post a reply to this thread.