• Aiming assist in a 3rd person game
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I will make this quick and simple, I have a 3rd person game, which makes it fairly hard to aim dead on at times, and I disallow aiming up and down. Is there an easy way to make it say if another player is within +/-5 GetAngles().y that the player will automatically aim at that player? I should note I do not use the cursor to aim either.. I have looked on the Wiki and found Player.GetEyeTraceNoCursor but I am unsure how I would use that really. I hope that makes sense.. Thanks in advance.
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