• [Help][TTT] pointshop Melee weapon spawns on spectator
    2 replies, posted
[LUA] ITEM.Name = 'Axe' ITEM.Price = 100 ITEM.Model = "models/weapons/w_axe.mdl" ITEM.WeaponClass = "weapon_ttt_axe" function ITEM:OnEquip(ply, modifications) ply:StripWeapon( "weapon_zm_improvised" ) ply:Give( self.WeaponClass ) end function ITEM:OnHolster(ply) ply:StripWeapon ( "weapon_ttt_axe" ) ply:Give( self.WeaponClass ) end function ITEM:PlayerSpawn(ply) ply:StripWeapon('weapon_zm_improvised') ply:Give(self.WeaponClass) ply:SelectWeapon(self.WeaponClass) end [/LUA] So basially everytime i go spectator im given the weapon back im not sure how to fix this, if some1 can point me in the right direction or give advice on what to do that would be brilliant Thanks
[QUOTE=chrisgemmo;42925209][LUA] ITEM.Name = 'Axe' ITEM.Price = 100 ITEM.Model = "models/weapons/w_axe.mdl" ITEM.WeaponClass = "weapon_ttt_axe" function ITEM:OnEquip(ply, modifications) ply:StripWeapon( "weapon_zm_improvised" ) ply:Give( self.WeaponClass ) end function ITEM:OnHolster(ply) ply:StripWeapon ( "weapon_ttt_axe" ) ply:Give( self.WeaponClass ) end function ITEM:PlayerSpawn(ply) ply:StripWeapon('weapon_zm_improvised') ply:Give(self.WeaponClass) ply:SelectWeapon(self.WeaponClass) end [/LUA] So basially everytime i go spectator im given the weapon back im not sure how to fix this, if some1 can point me in the right direction or give advice on what to do that would be brilliant Thanks[/QUOTE] Check if the player is alive before giving the weapon.
ok thanks :)
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