• Ply Move.
    0 replies, posted
Hey, I have been trying to make "new" move type for my self just for fun :b but I cant get it to work with the IN_KEYS, can anyone tell whats wrong here? [lua] local players = player.GetAll() for _, player in ipairs( players ) do if( player:KeyPressed( IN_JUMP ) ) then SetVelocity(Vector(0, 0, 10000)) end end [/lua] Ps: Can some on tell me how to make the player move from side to side. Thanks -Trivkz
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