• Problem with parent/get entity "index"
    4 replies, posted
Hi! I am new here. I have a problem with parent to my entity. I am beginner in lua. I have created a "env_flare" entity i want to parent to my SENT. [code] local flare = ents.Create("env_flare") flare:SetPos( self.Entity:GetPos() ) flare:SetParent( ent ) flare:Spawn() [/code] ent: [code] local ent = ents.Create("sent_JCO1S10") [/code] this is my code for spawning flare. In code its parented but in-game its is still in one place :/ PS. Sorry my english isnt well.
Have you spawned sent_JCO1S10? Tested to see if the ent itself works?
Yep its my own entity. Maybe its other way to get my SENT id/ name ?
i think you need to give full code becuse of doing [CODE] local ent = ents.Create("sent_JCO1S10") [/CODE] shoudlent work at all because you need to spawn the entity first and stuff
EDIT: I Fixed the problem! Thanks very much!
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