Hey there, I'm attempting to make a variable that changes on disconnect. Basically what it is - is:
[lua]
function GM:PlayerDisconnect(pl)
if pl:Team() == TEAMNAME_HERE then
TEAM_AMOUNT = TEAM_AMOUNT - 1
end
end
[/lua]
I've attempted to do this but no luck...
This is for a gamemode, correct?
Yessir!
Why not just track the number of players per team in a Think function?
Never thought of that... :v:
Or just team.NumPlayers( team_index )?
:wtc:
just use [b][url=http://wiki.garrysmod.com/?title=Team.GetPlayers]Team.GetPlayers [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b]
:ninja:
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