How do you edit the darkrp 2.4.1 HUD ? i know its in cl_init.lua but i want to change the colors and the size and stuff.
I thought you was a scripter? Why can you not even make a HUD modification.
[QUOTE=Science;30249775]I thought you was a scripter? Why can you not even make a HUD modification.[/QUOTE]
cuz darkrps code is fucking horrible
[QUOTE=ne0nz;30251129]cuz darkrps code is fucking horrible[/QUOTE]
Dont blame darkrp for the fact you don't know lua
[QUOTE=King Flawless;30251245]Dont blame darkrp for the fact you don't know lua[/QUOTE]
ok.
Stop bashing and start helping, that's what this section of the forum is for...
My suggestion would be to download notepad++ and do a "all file search" for "money" ... since the hud has money , and then look for a clientside file , reason I'm giving this hyper complex answer is because I am far too lazy to download and search through darkrp code.
Didn't DarkRP move all it's HUD stuff into a new file, cl_HUD.lua?
[url]http://code.google.com/p/darkrp/source/browse/trunk/gamemode/cl_hud.lua[/url]
Changing the colours there couldn't be simpler. Lines 9-18.
Here's an older cl_init.lua (where the HUD used to be kept):
[url]http://code.google.com/p/darkrp/source/browse/trunk/gamemode/cl_init.lua?spec=svn839&r=836[/url]
Nearly as easy: 183-224. Change the values of those convars. (These are split up into R, B, and G elements, instead of using Color())
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