• Stop sounds
    2 replies, posted
How do I make my weapon stop the firing loop sound when I relese primary? ( left click ) Also how would I make it play a sound when I relesed the Primary?
C'mon, Someone?
[lua] function SWEP:PrimaryAttack() --Your code, bla bla bla self.Weapon:EmitSound( "Path/to/the/sound.wav" ) end [/lua] The sound will be played every time your gun shoots a shot.
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