I was wondering how to use cmodel hands cause i dont want it to look like your from the army when your not :P (The hands model) you know what holds a gun.. :P
If the model you are using supports it, put UseHands = true in the SWEP file. If not, you need to decompile the model, delete the hands' mesh, then recompile.
[QUOTE=code_gs;48623720]If the model you are using supports it, put UseHands = true in the SWEP file. If not, you need to decompile the model, delete the hands' mesh, then recompile.[/QUOTE]
It should be noted that the c hands fit the HL2 skeleton, not the CS:S one.
[QUOTE=Joeyl10;48624434]It should be noted that the c hands fit the HL2 skeleton, not the CS:S one.[/QUOTE]
But they use the same bones; both on the Valve biped.
Sorry, you need to Log In to post a reply to this thread.