• Custom Powerup help
    2 replies, posted
[CODE]ITEM.Name = "Zar's Armor" ITEM.Price = 100000000 ITEM.Model = "models/props_combine/suit_charger001.mdl" ITEM.NoPreview = true ITEM.Functions = { OnGive = function(ply, item) item.Hooks.PlayerSpawn(ply, item) end, OnTake = function(ply, item) ply:SetArmor(ply:Armor() - 100) end, OnTake = function(ply, item) ply:SetHealth(500) end, } ITEM.Hooks = { PlayerSpawn = function(ply, item) ply:SetArmor(ply:Armor() + 500) end, PlayerSpawn = function(ply, item) ply:SetHealth(500) end }[/CODE] I want this code to not vanish after ttt round begin, how do I do that? Info: Once the TTT round begins, this code doesn't work; the round sets my health and armor back to normal. I'm also trying to make a superspeed code for ttt, anybody know of one/help me make one??
bump
[LUA] ITEM.Name = "I created a server just so I could give myself an unfair advantage because I'm bad." ITEM.Price = 100000000 ITEM.Model = "models/props_combine/suit_charger001.mdl" ITEM.NoPreview = true ITEM.Functions = { OnGive = function(ply, item) item.Hooks.PlayerSpawn(ply, item) end, OnTake = function(ply, item) ply:SetArmor(ply:Armor() - 100) end, OnTake = function(ply, item) ply:SetHealth(500) end, } ITEM.Hooks = { PlayerSpawn = function(ply, item) timer.Simple(0.5, function() ply:SetArmor(ply:Armor() + 500) end) end, PlayerSpawn = function(ply, item) timer.Simple(0.5, function() ply:SetHealth(500) end) end } [/LUA] ½ second timer should do the trick; if not, just change the value higher.
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