• Is it possible to make my own hooks?
    2 replies, posted
Say I have a the function testfunc(). Is it possible to make a hook that is called every time testfunc() is run? If so, how would I do that. Thanks in advance for the replies :)
[lua]hook.Call("YourHookName", GAMEMODE, args, args, args...)[/lua] Just put that in your function and do [lua] hook.Add("YourHookName", "blah", function(arg1, arg2, arg3) --stuff end) [/lua] to add hooks to it.
Oh awesome, I saw hook.call but I just did quite get it. I see how to use it though, thanks.
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