Hello guys,
I have a problem with Effects , they don't appear in multiplayer at all, but works fine in Single Player
Here is the Effect that i want it working in Multiplayer:
[lua]
function ENT:Bang() --######## The effect, and killing the player if they're flying @RononDex
self:EmitSound(Sound("Explosion.mp3"),100,100);
local fx = EffectData();
fx:SetOrigin(self:GetPos());
util.Effect("dirtyxplo",fx);
if(self.Inflight) then
self:Exit(true);
end
self.Done = true;
self:Remove();
end
end
[/lua]
Help is greatly appreciated
add true as your 4th parameter to util.Effect call if you are calling in on server in multiplayer.
[url]http://wiki.garrysmod.com/page/util/Effect[/url]
I changed
[lua]
util.Effect("dirtyxplo",fx);
[/lua]
to this:
[lua]
util.Effect("dirtyxplo",fx, false, true);
[/lua]
But still doesn't work!
I aint much into effects, but if its an custom effect, are you sure the client received it successfully?
Sorry, you need to Log In to post a reply to this thread.