I've tried just about everything I could think of.. I've looked around on google and here, still havnt found an answer (Mainly probably because the gamemode i'm trying to do this for needs a custom function or something)
But what i'm trying to do is set a SWEP skin. The SWEP i'm referring to are the CS:GO Inspectable knives [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=506283460"]CSGO Knives SWEPs[/URL] in the 'skinned' knives there is a piece of code that says
SWEP.Skin = "models/csgo_knife/knife_falchion_crimsonwebs"
I've read about how you guys feel about the Garry's Mod Day-Z Gamemode, but i'm running a very old version made by CrashLemon.. Anyways, Would there be any way to make a function or something to set the SWEP skin to something?
In the deploy function, use the SetMaterial function with the skin
Sorry, you need to Log In to post a reply to this thread.