I have been working on a swep but for some reason it wont holster. Any ideas?
Thanks!
[CODE]if SERVER then
AddCSLuaFile("shared.lua")
end
if CLIENT then
SWEP.PrintName = "Test"
SWEP.Slot = 3
SWEP.SlotPos = 3
SWEP.DrawAmmo = false
SWEP.DrawCrosshair = false
end
SWEP.Base = "weapon_cs_base2"
SWEP.Author = "Chizzzzz"
SWEP.Instructions = "Bootiful"
SWEP.Contact = ""
SWEP.Purpose = ""
SWEP.IconLetter = ""
SWEP.ViewModelFOV = 62
SWEP.ViewModelFlip = false
SWEP.AnimPrefix = "taser"
SWEP.UseHands = false
SWEP.Spawnable = false
SWEP.AdminSpawnable = true
SWEP.NextStrike = 0
SWEP.ViewModel = Model("models/weapons/v_Pistol.mdl")
SWEP.WorldModel = Model("models/weapons/w_stunbaton.mdl")
SWEP.Sound = Sound("weapons/stunstick/stunstick_swing1.wav")
SWEP.Primary.ClipSize = -1
SWEP.Primary.DefaultClip = 0
SWEP.Primary.Automatic = false
SWEP.Primary.Ammo = ""
SWEP.Secondary.ClipSize = -1
SWEP.Secondary.DefaultClip = 0
SWEP.Secondary.Automatic = false
SWEP.Secondary.Ammo = ""
function SWEP:Deploy()
end
function SWEP:Holster()
end
function SWEP:OnRemove()
end
function SWEP:Initialize()
end
function SWEP:DoFlash(ply)
end
function SWEP:PrimaryAttack()
if CLIENT then return end
local trace = self.Owner:GetEyeTrace()
if trace.Entity:IsPlayer() or trace.Entity:IsNPC() then
local model = trace.Entity:GetModel()
local ragdoll = ents.Create("prop_ragdoll")
ragdoll:SetModel(model)
ragdoll:SetPos(trace.Entity:GetPos())
ragdoll:Spawn()
ragdoll:Activate()
end
end
function SWEP:SecondaryAttack()
end
function SWEP:Reload()
end[/CODE]
return true in Deploy and Holster functions.
Beautiful. Thanks!
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