• Attempted to call a nil value
    2 replies, posted
i am trying to get this to work but idk what i have done wrong here is the code i get an error in [CODE] local client = LocalPlayer() if (client:GetActiveWeapon():GetPrintName() != nil) then draw.SimpleText(client:GetActiveWeapon():GetPrintName(), "DermaDefaultBold", 260, ScrH() - 60, Color(255, 255, 255, 255), 0, 0) end [/CODE] it says its the [CODE] if (client:GetActiveWeapon():GetPrintName() != nil) then [/CODE] that gets nil
check if client:GetActiveWeapon() returns anything.
[QUOTE=James xX;48778926]check if client:GetActiveWeapon() returns anything.[/QUOTE] ill try [editline]28th September 2015[/editline] [QUOTE=James xX;48778926]check if client:GetActiveWeapon() returns anything.[/QUOTE] okey i removed GetPrintName() and on my hud it says [NULL Entity] [editline]28th September 2015[/editline] Returned [NULL Entity] did 1 more check [editline]28th September 2015[/editline] SORRY im so dum i dident have a tool/weapon on me so of course it says null sorry
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