• model of swep doesnt play reload sounds
    1 replies, posted
so i created this nice swep, with hexed custom model. the model has custom reload and fire sounds. firing sound is no problem, but the reload sounds won´t work. i also created a script like this one: //CRYE "mrc_cliprel" { "channel" "CHAN_ITEM" "volume" "1.0" "CompatibilityAttenuation" "1.0" "pitch" "PITCH_NORM" "wave" "weapons/mrc/cliprel.wav" } "mrc_slap" { "channel" "CHAN_ITEM" "volume" "1.0" "CompatibilityAttenuation" "1.0" "pitch" "PITCH_NORM" "wave" "weapons/mrc/slap.wav" } "mrc_clipin" { "channel" "CHAN_ITEM" "volume" "1.0" "CompatibilityAttenuation" "1.0" "pitch" "PITCH_NORM" "wave" "weapons/mrc/clipin.wav" } and also wrote something in this game_sound_manifest file to load my script. it doesn´t work and so i ask you guys whats the problem hope you can help me yiffydon
Use code tags please.
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