so i created this nice swep, with hexed custom model.
the model has custom reload and fire sounds. firing sound is no problem, but the reload sounds won´t work.
i also created a script like this one:
//CRYE
"mrc_cliprel"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/mrc/cliprel.wav"
}
"mrc_slap"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/mrc/slap.wav"
}
"mrc_clipin"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/mrc/clipin.wav"
}
and also wrote something in this game_sound_manifest file to load my script.
it doesn´t work and so i ask you guys whats the problem
hope you can help me
yiffydon
Use code tags please.
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