• Zombie attack a position in the map
    3 replies, posted
I am not quite sure how to do this . I want all npc_zombie in the map to move to position -8576.687500 -2627.500000 -12194.843750 when i type AttackTown in console. Please help. [lua] function AttackTheTown(class) if class == npc_zombie then // No idea what has to go here <,< end concommand.Add("AttackTown", AttackTheTown) [/lua] end
[QUOTE=gh0strec0n;19538236]I am not quite sure how to do this . I want all npc_zombie in the map to move to position cc when i type AttackTown in console. Please help. function AttackTheTown(class) if class == npc_zombie then // No idea what has to go here <,< end concommand.Add("AttackTown", AttackTheTown) end[/QUOTE] Try: npc_zombie:NavSetGoal( Vector(-8576.687500 -2627.500000 -12194.843750) ) Check out the Garrysmod Wiki for the client, server, and shared function dumps. [url]http://wiki.garrysmod.com/?title=Main_Page[/url]
what he sayd *points up*
Im gonna test this out and edit the post if it works :D Oh and a question: Will they walk straight to the place or will they use nodes? No it doesnt work. The npcs dont go to the position
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