For some reason the bullet tracer doesn't show... Any suggestions?
[code]
local bullet = {}
bullet.Num = 1
bullet.Src = self.Owner:GetShootPos() // Source
bullet.Dir = self.Owner:GetAimVector() // Dir of bullet
bullet.Spread = Vector( 0, 0, 0 ) // Aim Cone
bullet.Tracer = 1 // Show a tracer on every x bullets
bullet.TracerName = "TeslaZap" // what Tracer Effect should be used
bullet.Force = 1 // Amount of force to give to phys objects
bullet.Damage = 150
bullet.AmmoType = "SMG"
self.Owner:FireBullets( bullet )
[/code]
I don't think that is a usable tracer effect, try one on this page [b][url=wiki.garrysmod.com/?title=SWEP.ShootBullet]SWEP.ShootBullet [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b]
[QUOTE=techtuts0;30914886]I don't think that is a usable tracer effect, try one on this page [b][url=wiki.garrysmod.com/?title=SWEP.ShootBullet]SWEP.ShootBullet [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b][/QUOTE]
I've tried them all on there, None of them seem to work. D:
Edit: It doesn't matter now. I used another method. Thanks anyway. :3
Sorry, you need to Log In to post a reply to this thread.