• How to test STools quickly?
    7 replies, posted
I can't help but think that there's a better way to test STools then just creating a new multiplayer game every time I make a little change in the code?
Does lua_reloadents reload the stools?
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Okay, I'll try those right now. Thanks for the fast replies. [editline]03:45PM[/editline] [QUOTE=MegaJohnny;19708884]Does lua_reloadents reload the stools?[/QUOTE] That works. gamemode_reload doesn't work.
Ahh sorry :(
[url=http://www.garrysmod.org/downloads/?a=view&id=78811][img]http://www.garrysmod.org/img/?t=dll&id=78811[/img][/url] A VERY useful tool.
I believe you have to do lua_reloadents then spawnmenu_reload or something like that to get them to reload properly. There might be a shortcut, I'm not sure. And I don't believe lua_reloadent works on stools. I use it all the time.
[quote=TomyLobo]This development tool reloads the code for a single scripted entity or weapon class [b]or a tool.[/b][/quote] (and I think TomyLobo wouldn't lie to us :v:)
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