I've never seen this error before and I have no idea what is going on.
the server console tells me that it couldnt load the gamemode because:
'<eof>' expected near end :line 45
Any help would be much appreciated.
[lua]AddCSLuaFile( "cl_init.lua" )
AddCSLuaFile( "shared.lua" )
include( 'shared.lua' )
local models = {
"models/player/Group03/female_01.mdl",
"models/player/Group03/female_02.mdl",
"models/player/Group03/female_03.mdl",
"models/player/Group03/female_04.mdl",
"models/player/Group03/male_01.mdl",
"models/player/Group03/male_02.mdl",
"models/player/Group03/male_03.mdl",
"models/player/Group03/male_04.mdl",
"models/player/Group03/male_05.mdl",
"models/player/Group03/male_06.mdl",
"models/player/Group03/male_07.mdl",
"models/player/Group03/male_08.mdl",
"models/player/Group03/male_09.mdl",
}
// Serverside only stuff goes here
/*---------------------------------------------------------
Name: gamemode:PlayerLoadout( )
Desc: Give the player the default spawning weapons/ammo
---------------------------------------------------------*/
function GM:PlayerLoadout( pl )
pl:GiveAmmo( 255, "Pistol", true )
pl:Give( "empty_weapon" )
end
GM:PlayerInitialSpawn(pl)
pl:SetPos(self:PlayerSelectSpawn(pl):GetPos())
//hook.Call("PlayerSetModel",GAMEMODE,pl)
pl:SetModel(Model(models[math.random(#models)]))
pl.HasChute = true
DeployChute(pl)
end
function GM:PlayerSpawn(pl)
pl:SetPos(self:PlayerSelectSpawn(pl):GetPos())
//hook.Call("PlayerSetModel",GAMEMODE,pl)
pl:SetModel(Model(models[math.random(#models)]))
if pl.HasChute
DeployChute(pl)
end
end
[/lua]
[highlight](User was banned for this post ("Wrong forum" - Overv))[/highlight]
Line 36 is missing 'function'.
You have more ends than needed, probably at or near line 45
Edit: Couldn't see the code. Would people please use code tags :(
function GM:PlayerInitialSpawn(pl)
Ha. Yep the missing "function" was the problem. That wasn't a very well explained Error code.
Thank Both of you by the way. I was testing when Bang Train posted :P
[PHP]local count = pokes[getCreatureName(item2.uid)].countlocal stnid = pokes[getCreatureName(item2.uid)].stoneid
local stnid2 = pokes[getCreatureName(item2.uid)].stoneid2
local evo = pokes[getCreatureName(item2.uid)].evolution
local levell = pokes[getCreatureName(item2.uid)].level
if getPlayerLevel(cid) < pokes[getCreatureName(item2.uid)].level then
return doPlayerSendCancel(cid, "Sorry, you don't have the required level to evolve this pokemon ("..levell..").")
end
local owner = getCreatureMaster(item2.uid)
local pokeball = getPlayerSlotItem(cid, 8)
local description = "Contains a "..evo.."."
local nas = {
["%%pokename"] = pokes[getCreatureName(item2.uid)].evolution
}
for i,x in pairs(nas) do
if description:find(i) then
description = description:gsub(i, x)
end
local slo = pokes[getCreatureName(item2.uid)].maxh
local sle = pokes[getCreatureName(item2.uid)].evolution
doItemSetAttribute(pokeball.uid, "poke", "This is "..evo.."'s pokeball. HP = ["..pokes[getCreatureName(item2.uid)].maxh.."/"..pokes[getCreatureName(item2.uid)].maxh.."]")
doItemSetAttribute(pokeball.uid, "description", description)
doPlayerSendTextMessage(cid, 27, "Congratulations! Your "..getCreatureName(item2.uid).." evolved into a "..evo.."!")
doSendMagicEffect(topos, 18)
doTransformItem(getPlayerSlotItem(cid, 7).uid, fotos[sle].fotopoke)
doSendMagicEffect(getThingPos(cid), 173)
local oldpos = getThingPos(item2.uid)
doRemoveCreature(item2.uid)
doSummonMonster(cid, sle)
local pk = getCreatureSummons(cid)[1]
registerCreatureEvent(pk, "DiePoke")
registerCreatureEvent(pk, "Exp")
doTeleportThing(pk, oldpos, false)
doCreatureSetLookDir(pk, 2)
setCreatureMaxHealth(pk, slo)
doCreatureAddHealth(pk, slo)
setCreatureMaxHealth(pk, getCreatureMaxHealth(pk) + (poken[getCreatureName(pk)].cons * getPlayerLevel(cid)))
doCreatureAddHealth(pk, getCreatureMaxHealth(pk))
setPlayerStorageValue(cid, 2, 0)
local i = getCreatureName(getCreatureSummons(cid)[1])
if not string.find(getPlayerStorageValue(cid, 54842), ""..i..",") then
doPlayerAddSoul(cid, 1)
setPlayerStorageValue(cid, 54842, getPlayerStorageValue(cid, 54842)..""..i..", ")
return TRUE
end
end
end
end
[/PHP]
[QUOTE=Qweeeery;31008746][PHP]local count = pokes[getCreatureName(item2.uid)].countlocal stnid = pokes[getCreatureName(item2.uid)].stoneid
local stnid2 = pokes[getCreatureName(item2.uid)].stoneid2
local evo = pokes[getCreatureName(item2.uid)].evolution
local levell = pokes[getCreatureName(item2.uid)].level
if getPlayerLevel(cid) < pokes[getCreatureName(item2.uid)].level then
return doPlayerSendCancel(cid, "Sorry, you don't have the required level to evolve this pokemon ("..levell..").")
end
local owner = getCreatureMaster(item2.uid)
local pokeball = getPlayerSlotItem(cid, 8)
local description = "Contains a "..evo.."."
local nas = {
["%%pokename"] = pokes[getCreatureName(item2.uid)].evolution
}
for i,x in pairs(nas) do
if description:find(i) then
description = description:gsub(i, x)
end
local slo = pokes[getCreatureName(item2.uid)].maxh
local sle = pokes[getCreatureName(item2.uid)].evolution
doItemSetAttribute(pokeball.uid, "poke", "This is "..evo.."'s pokeball. HP = ["..pokes[getCreatureName(item2.uid)].maxh.."/"..pokes[getCreatureName(item2.uid)].maxh.."]")
doItemSetAttribute(pokeball.uid, "description", description)
doPlayerSendTextMessage(cid, 27, "Congratulations! Your "..getCreatureName(item2.uid).." evolved into a "..evo.."!")
doSendMagicEffect(topos, 18)
doTransformItem(getPlayerSlotItem(cid, 7).uid, fotos[sle].fotopoke)
doSendMagicEffect(getThingPos(cid), 173)
local oldpos = getThingPos(item2.uid)
doRemoveCreature(item2.uid)
doSummonMonster(cid, sle)
local pk = getCreatureSummons(cid)[1]
registerCreatureEvent(pk, "DiePoke")
registerCreatureEvent(pk, "Exp")
doTeleportThing(pk, oldpos, false)
doCreatureSetLookDir(pk, 2)
setCreatureMaxHealth(pk, slo)
doCreatureAddHealth(pk, slo)
setCreatureMaxHealth(pk, getCreatureMaxHealth(pk) + (poken[getCreatureName(pk)].cons * getPlayerLevel(cid)))
doCreatureAddHealth(pk, getCreatureMaxHealth(pk))
setPlayerStorageValue(cid, 2, 0)
local i = getCreatureName(getCreatureSummons(cid)[1])
if not string.find(getPlayerStorageValue(cid, 54842), ""..i..",") then
doPlayerAddSoul(cid, 1)
setPlayerStorageValue(cid, 54842, getPlayerStorageValue(cid, 54842)..""..i..", ")
return TRUE
end
end
end
end
[/PHP][/QUOTE]
Have you heard of pressing TAB once in your life? and you've obviously got too many ends at the end.
[QUOTE=Gfoose;31012598]Have you heard of pressing TAB once in your life? and you've obviously got too many ends at the end.[/QUOTE]
He's doing it on purpose to infuriate us.
Uh, Overv, you do realize this thread is from 2 years ago right? :v:
The Questions forum didn't exist when the OP made it.
[QUOTE=Lexic;31015680]Uh, Overv, you do realize this thread is from 2 years ago right? :v:
The Questions forum didn't exist when the OP made it.[/QUOTE]
OP's last visit was March, I don't think he'll mind
Sorry, you need to Log In to post a reply to this thread.