• ERROR: cannot find bone ValveBiped.Bip01_R_Hand for bbox
    2 replies, posted
Hi, I keep getting the following error when I compile with GUIStudioMdl: [code]ERROR: cannot find bone ValveBiped.Bip01_R_Hand for bbox[/code] I use Milkshape to rig my models (picture of model in Milkshape here): [url]http://puu.sh/5P8Dr.png[/url] (I have also clicked "Assign"). This is my QC file: [code]$cd "C:\Users\Jacob\Desktop\candy mountain\models\weapons\indiiyana" $modelname "weapons/sentry/W_hammer.mdl" $model "studio" "w_Crowbar_reference2.smd" $cdmaterials "models\weapons\sentry\hammer\" $hboxset "default" $hbox 0 "ValveBiped.Bip01_R_Hand" 0.000 -3.636 -25.478 7.125 0.000 8.861 // Model uses material "head_uvw.vmt" // Model uses material "crowbar_cyl.vmt" $surfaceprop "crowbar" $illumposition -1.456 -0.510 0.723 $sequence idle "idle" loop ACT_VM_IDLE 1 fps 30.00 $sequence attack1 "attack1" fps 30.00 $collisionmodel "phymodel2.smd" { $mass 8.0 $inertia 1.00 $damping 0.00 $rotdamping 0.00 } [/code] If anyone could provide me help it would be great.
Why are you even using ValveBiped.Bip01_R_Hand if it's a world model?
Third person model; replaces crowbar.
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