• Particle not precaching
    3 replies, posted
This does find "gm.rpgtrail.pcf" from directory but fails to precache it. Why? [lua] local particles = file.Find("particles/*", "GAME") PrintTable(particles) PrecacheParticleSystem("gb_rpgtrail") [/lua] Attemped to precache unknown particle system "gb_rpgtrail"!
PrecacheParticleSystem takes the particle name, NOT particle FILE name. [editline]20th October 2015[/editline] Files must be added with [url]http://wiki.garrysmod.com/page/game/AddParticles[/url]
Now i just need to spawn the particle. [lua] game.AddParticles( "particles/gb_rpgtrail.pcf" ) function ENT:Init() ent:CreateParticleEffect("gb_rpgtrail", 1) end [/lua] Which also gives error: "Attempting to create unknown particle system 'gb_rpgtrail'"
You must both, add the file and precache the effect before you can use it.
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