• Scale weapon world model
    2 replies, posted
Hey FP. I'm trying to scale the world model of my active weapon but I just can't get it to work. [lua] hook.Add("PlayerSwitchWeapon", "ScaleSwitch", function(client, old, new) if (IsValid(new)) then new:SetModelScale(2,0) end end) [/lua] Any ideas?
Have you tried adding prints to see if the code is running or that the issue lies elsewhere
Yeah I've tested it with prints and [lua] client:SetModelScale(2,0) [/lua] Which scaled the playermodel just fine.
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