• Grim Reaper's Scythe
    29 replies, posted
Hi all. As I know requests must be posted in that forum. I need Scythe SWEP that has few powerful attaks. Slashes (with about 500 damage), releases a strong beam (like a very strong laser that kills target and destroying it's corpse), marks enemies (and then kill marked NPC's and players with reload), throwing skull SENT (if player will look at this and press "use" he will be killed), drain life (limit - 2000). In another request I've heard that possible to use key kombination (like Ctrl+e, Shift+r etc.). If possible make it all in one weapon with attaks: primary: slashes secondary: release a laser beam E(use): mark people R(reload): kill all marked Z : throw spinning scythe (so it can stick in walls like a sawblade) Ctrl+e : throw skull Ctrl+r : drain life Space(jump) : jump VERY - VERY high Hold Space : run VERY - VERY fast If it's impossible(to use kombinations) then make R change mods or make 2 weapons Adds 1. Make marks like a fireball that doesn't do damage(only when kills) 2. Make laser's color white, black or something dark Please if possible make this. I very- very need that SWEP. P.S.: If I wrote something wrong- don't blame me. I'm from Russia.
A neat addition would be to have it summon giant Hellfish out of pentagrams on the ground. If you get that reference, bravo.
[QUOTE=holyice7;13271567]A neat addition would be to have it summon giant Hellfish out of pentagrams on the ground. If you get that reference, bravo.[/QUOTE] Good idea. I like summoning in the games. But I think that Hellhound(I love dogs) or fire golem or bone dragon(like in Heroes of Might and Magic 5) is better. Or you mean that this Hellfish will jump, eat someone and dive back? But anyway now I'll be crazy without Hellhound summoning SWEP :)
Hellhound idea cancelled. Reason- I made another request
instead of the ctrl + r or the ctrl + e, it would be easier to either rotate skills with E or R, or make it primary-attack + e and secondary-attack + r Ctrl is the default for ducking, so it would be easier to make the weapons do something also, Q is the spawn menue for most people, so maybe a different key could be coded for that. It's a great idea though
[QUOTE=Elements;13276462]instead of the ctrl + r or the ctrl + e, it would be easier to either rotate skills with E or R, or make it primary-attack + e and secondary-attack + r Ctrl is the default for ducking, so it would be easier to make the weapons do something also, Q is the spawn menue for most people, so maybe a different key could be coded for that. It's a great idea though[/QUOTE] S*** I've forgotten about Q Oh as I told you I'm from Russia, so can you explain what means "rotate skills". I'm don't understanding a bit.
rotate skills- means that if you were to press a button, you could select different attacks examples can be found: here- [url]http://www.garrysmod.org/downloads/?a=view&id=47399[/url] and here- [url]http://www.garrysmod.org/downloads/?a=view&id=29612[/url] In both of these, you press a button, and you can change how you attack. The 1st (god's little finger) lets you go through Push, Pull, Heal, and Blood Loss The 2nd (rocket) lets you select different rocket types (electric, kinetic, fun...). So you would press E + Primary Attack for yours, and you could select spinning scythe, throw skull, or drain life. Did I do better? Should I try and explain again? I confuse myself sometimes. I could try google translator in russian if you need it
[QUOTE=Elements;13278528]rotate skills- means that if you were to press a button, you could select different attacks examples can be found: here- [url]http://www.garrysmod.org/downloads/?a=view&id=47399[/url] and here- [url]http://www.garrysmod.org/downloads/?a=view&id=29612[/url] In both of these, you press a button, and you can change how you attack. The 1st (god's little finger) lets you go through Push, Pull, Heal, and Blood Loss The 2nd (rocket) lets you select different rocket types (electric, kinetic, fun...). So you would press E + Primary Attack for yours, and you could select spinning scythe, throw skull, or drain life. Did I do better? Should I try and explain again? I confuse myself sometimes. I could try google translator in russian if you need it[/QUOTE] I call it "change skills". Early I've got that idea, but I need to see on the screen what attack I've chosen. Maybe better to do a menu(like voice messages in Left 4 Dead(z,x keys in default))
you have a great imagination. but that's a pretty good idea. i will try to get onto it if you hook me up with the model you want for the scythe.
Maybe... But I believe that would be harder to create You could get a really good person doing the change skills
[QUOTE=exicitor;13280244]you have a great imagination. but that's a pretty good idea. i will try to get onto it if you hook me up with the model you want for the scythe.[/QUOTE] I can draw it in Paint, and post image (if you will tell me how), or make another request in models forum. But anyway tell me in detail how to post image. Must I save it in Imageshack or what?
thats the problem. im not so fantastic at models. here do you want it in something like this? [url]http://www.garrysmod.org/downloads/?a=view&id=50876[/url]
[QUOTE=exicitor;13280419]thats the problem. im not so fantastic at models. here do you want it in something like this? [url]http://www.garrysmod.org/downloads/?a=view&id=50876[/url][/QUOTE] No. Not really. I want scythe with straight um.. stick, and with a bit bigger size(like Orochi's in "Warriors Orochi". If you haven't played- find his picture in internet, and you will see what I mean) So I'll ask again- how to post pictures?
oh about scythe- it can be just black straight stick with thin spiked blade(like it's burning, but without fire)
mkay.. i see what you mean
Actually, the advanced model can be added in V2. It doesn't so important now.
So, does anybody makes/will make this SWEP ? If yes make it quick-fire(or how do you call it) about two slashes per second
and the last thing- I want BLOOD BLOOD BLOOD
About the quit-fire do you mean automatic with a low delay? And i think the biggest problem is the view model. Good luck to the person who is going to make it. I like the idea but a laser beam and skull throwing? is that really supposed to be on a scythe?
[QUOTE=cursed666;13338683]1 About the quit-fire do you mean automatic with a low delay? 2 And i think the biggest problem is the view model. 3 Good luck to the person who is going to make it. 4 I like the idea but a laser beam and skull throwing? is that really supposed to be on a scythe?[/QUOTE] 1-yes 2-yes :( 3-yes 4-yes :)
Am I ask too much?
Q : throw spinning scythe (so it can stick in walls like a sawblade) Q is spawn menu, So i don't think that's a good idea.
[QUOTE=PivotBerry;13602758]Q : throw spinning scythe (so it can stick in walls like a sawblade) Q is spawn menu, So i don't think that's a good idea.[/QUOTE] edited. PivotBerry- read my 4th post
so does anybody have any idea how to make it?
=__(
can ANYONE make it????? [highlight](User was banned for this post ("Bump bump bump" - mahalis))[/highlight]
so your trying to builld the ultimate weapon for release asking for luas, if ou can make the model, i can get you the luas.
some time ago i've started to learn about the models(after almost a year of f....ing my brain). for v2 i'll probably make the model. at now it would be ok using that one: [url]http://www.garrysmod.org/downloads/?a=view&id=8743[/url] if someone still can make the swep, [B][I][U]PLEASE[/U][/I][/B] do it
My good friend mr. Bigglesworth has made an E2 of a scythe and grim reaper model. Download: [url]http://www.wiremod.com/forum/contraptions-saves/17454-grim-reaper.html[/url] Thats if you just want it for looks...
[QUOTE=Dwatring;19847002]My good friend mr. Bigglesworth has made an E2 of a scythe and grim reaper model. Download: [url]http://www.wiremod.com/forum/contraptions-saves/17454-grim-reaper.html[/url] Thats if you just want it for looks...[/QUOTE] i don't think so, but at first i need to test it could you please tell me how to, cuz here: [url]http://www.wiremod.com/forum/contraptions-saves/17454-grim-reaper.html[/url] i haven't found the download link, only a lua code. I am a REAL n00b in luas
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