[code]
construct.SetPhysProp( self:GetOwner(), Ent, Bone, nil, { GravityToggle = gravity, Material = material } )
[/code]
Is there more params/varibles than these 2? (GravityToggle and Material)
The script is from physprop.lua
Try using this: [url]http://www.facepunch.com/showthread.php?t=884409[/url]
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