• point_message problems
    2 replies, posted
hey all, I'm trying to create point_message entities ingame for an E2 extension, it all worked out fine but only one thing doesn't work. I can't seem to set the radius, nor target or parentname with SetKeyValue... Does someone know how, why and how I can solve this? Thanks
When it is created are you calling ENTITY:Spawn() and ENTITY:Activate() ?
This is what I use: [code]self.TextEnt[Index] = infoText self.player.TextEnt[table.Count(self.player.TextEnt)+1] = infoText infoText.Index = Index infoText:SetPos( Pos ) infoText:SetKeyValue( "developeronly", "false" ) infoText:SetKeyValue( "message", Message ) infoText:SetKeyValue( "radius", Rd ) infoText:Spawn() infoText:Activate() PrintTable(infoText:GetKeyValues())[/code] And what infoText:GetKeyValues() returns is: [code] shadowcastdist = 0 ResponseContext = gravity = 0 damagefilter = globalname = speed = 0 ltime = 0 friction = 1 radius = 0 TeamNum = 0 effects = 0 message = Info Text spawnflags = 0 health = 0 parentname = target = classname = point_message hammerid = 0 max_health = 0 [/code] [editline]09:27PM[/editline] NO WAY, it actualy works without changing things.... Well, I'm glad it works now! At least, thanks for replying
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