• Swep function taking place on hit
    1 replies, posted
I'm missing something silly here, I just know it, but gmod's lua wiki brings nothing up. Right now, I have this: [CODE]function SWEP:OnPlayerDamaged(ent) (stuff) end[/CODE] I need it to take place on hit, rather than when you kill something with it.
Nevermind, found it. I should have realised I was working with gamemode functions since I was making a weapon for the gamemode :v: Shit, Forgot automerge breaks after an hour.
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