Hello.
I need litle help. If one player spawn one entity with toolgun can i get the player and the entity with lua?
So i wanna place these entityes on the player Cleanup list. I have some problem with Falco's prop protection, lot of entityes owner is the world if i place it, and i don't wanna fix all stool on my server to place these entityes on the player cleanup list :S
I hope somebody can help me. And sorry about my bad english.
hook into [b][url=wiki.garrysmod.com/?title=Gamemode.PlayerSpawnedProp]Gamemode.PlayerSpawnedProp [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b]
[editline]04:28PM[/editline]
[lua]hook.Add("PlayerSpawnedProp", "PlayerHasSpawnedaProp", function(ply, ent)
-- Do what you want to do with ply and ent.
end)[/lua]
thank you but this only work with prop physics :(
Right, I didn't read your post properly.
You will have to edit the toolgun in order to detect when the entity is created then.
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