• How to make an entity?
    8 replies, posted
I wonder how i make a file i made into a entity? bcus i would like to make 1 thing i made into a entity so its easyer to acces it and cooler
Can you be more specific please?
Put it under entities, and just ply:Give( "whateveryoucalledthefolder" )
[QUOTE=MakeR;20434827]Can you be more specific please?[/QUOTE] Sure
[QUOTE=AnoPem;20435190]Sure[/QUOTE] ...umm? I hope you're not one of the people who think they can turn an adv. dupe into an entity just by sticking it in a folder. SENTS are scripted in LUA outside the game, unlike contraptions which are built in the game. That seems to be a common misconception.
[QUOTE=AnoPem;20434800]I wonder how i make a file i made into a entity? bcus i would like to make 1 thing i made into a entity so its easyer to acces it and cooler[/QUOTE] You're still being ridiculously vague. Thing you made? You mean a contraption? You want to turn a contraption into a single SENT?
[QUOTE=MegaJohnny;20435285]You're still being ridiculously vague. Thing you made? You mean a contraption? You want to turn a contraption into a single SENT?[/QUOTE] Yea [QUOTE=abaster;20435246]...umm? I hope you're not one of the people who think they can turn an adv. dupe into an entity just by sticking it in a folder. SENTS are scripted in LUA outside the game, unlike contraptions which are built in the game. That seems to be a common misconception.[/QUOTE] i dont want to turn adv dupe file
You can't turn a contraption into a SENT. Certainly, it might be possible to make a SENT that does the same thing as your contraption, but there's no way to just directly convert a collection of props and constraints into a single functional entity.
[QUOTE=abaster;20436294]You can't turn a contraption into a SENT. Certainly, it might be possible to make a SENT that does the same thing as your contraption, but there's no way to just directly convert a collection of props and constraints into a single functional entity.[/QUOTE] okay
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