In essence, I want to use the regular jeep but I want to detect when the jeep is hit with a bullet (this is a custom entity). How do I tell ENT:OnTakeDamage to look at the jeep (or tell ENT = the jeep)?
Oh, also is there any way to put a player in a prisoner pod via Lua?
I remember finding a way how to get the damage on a vehicle, but have long since forgotten.
To force a player into a vehicle use [b][url=wiki.garrysmod.com/?title=Player.EnterVehicle]Player.EnterVehicle [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b]
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