• end expected but it shouldnt be ?!?!
    1 replies, posted
well, i am coding a new hud for my new gamemode lobby, and i am getting this error when i spawn: [CODE] lobby\gamemode\cl_HUD.lua:19: 'end' expected (to close 'function' at line 2) near '<eof>' [/CODE] even though i have gone through the code loads of times, and even got N++ to check it, it still gives me the error. Here is the code : [CODE] local function myhud() local client = LocalPlayer() if !client:Alive() then return end local money = client:GetNWInt( "money" ) if money == nil then money = 0 end draw.RoundedBox(0, 5, ScrH()-100, 200, 35, Color(0, 0, 0, 225)) draw.RoundedBox(0, 5, ScrH()-65, 200, 15, Color(0, 0, 250, 150)) draw.SimpleText("Your Health Is At " .. client:Health() .. " %", "ScoreboardText", 20, ScrH()-92, Color(255, 255, 255, 255), 0, 0) draw.RoundedBox(0, 225, ScrH()-100, 200, 35, Color(0, 0, 0, 225)) draw.RoundedBox(0, 225, ScrH()-65, 200, 15, Color(0, 250, 0, 150)) draw.SimpleText("You Have " .. tonumber( money ) .. " Emeralds", "ScoreboardText", 240, ScrH()-92, Color(255, 255, 255, 255), 0, 0) end hook.Add("HUDPaint", "myhud", myhud) [/CODE]
Remove local in front of function.
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