• CheckTimers Failed: invalid key to 'next'
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Hook 'CheckTimers' Failed: invalid key to 'next' This is an error I get when we start to play. I believe that this is the code that is causing the issue. for k, ply in pairs(team.GetPlayers(5)) do if ply.Queue then time = "respawn".. ply:Nick() .."" timer.Create( time, 1, ply.looptimes, Godmode, ply) end end What would this error mean and what would cause it? I am trying to figure out what they mean by "key". Any help in the right direction is appreciated. Solved: added timer.Simple(0.2, timer.Destroy, "queueTimer") to kill timer this is in and it seems to work now. Thanks for taking a look to help me though.
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