I restarted some lua coding and I'm already in trouble, I tried looking at wiki but ents.Create doesn't have much documentation on how to create a physics ent.
So can anyone help me with a script that spawns lets say a
models/props_junk/wood_crate001a.mdl
in front of me.
You need to spawn a prop_physics and then set its model.
[lua]local ent = ents.Create("prop_physics")
ent:SetModel("models/props_junk/wood_crate001a.mdl")
-- Set position etc
ent:Spawn()[/lua]
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