After installing my new server on my communities' new dedi, I keep getting this error when loading any module - removing one module stacks the error onto the next module to load. None of the others load at all.
Example full error:
[code]Lua Error: error loading module 'luaerror' from file 'path\garrysmod\lua\includes\modules\gm_luaerror.dll':
19:54:09 <TAB>system error 14001[/code]
Any ideas what's causing that?
Yea, I was getting this error as well, I found that it was because the modules were compiled on windows vista and the server was windows 7. After recompiling the modules on windows 7 the error stopped.
[quote]20:49 - +[SP]+ Fleming: installed Microsoft Visual C++ 2008 Redistributable Package (x86)[/quote]
That's the other way to fix it.
[QUOTE=|FlapJack|;20801505]That's the other way to fix it.[/QUOTE]
I already had it. strange.
Got another problem, no point in creating a new thread for it.
I need timers to be running (Even before players connect) - spawning a bot seems to crash the server. Is there another way to "kick start" timers, or a workaround?
Edit: Nevermind, got around the "spawn bot and crash" thing.
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