I have 2 modes for my weapon: Silenced and Unsilenced.
How do I change worldmodel for each mode?
I'm just taking a wild guess here but you should try out [URL="http://maurits.tv/data/garrysmod/wiki/wiki.garrysmod.com/index1882.html"]SWEP:DrawWorldModel()[/URL].
Maybe using;
[CODE]
function SWEP:DrawWorldModel()
self.WorldModel = "(model)"
end
[/CODE]
or,
[CODE]
function SWEP:DrawWorldModel()
SWEP.WorldModel = "(model)"
end
[/CODE]
Sorry, you need to Log In to post a reply to this thread.