Hello,
I'm struggling to find an actual script for ULX online that isn't automatically built into ULX.
Basically I'm asking if anyone here would know what I'd need to put into my script to retrieve a variable from a players input in chat, which can then have math applied to that variable. Anyone have any examples or knowledge on this area?
[URL="https://wiki.garrysmod.com/page/GM/PlayerSay"]PlayerSay[/URL]
[URL="https://wiki.garrysmod.com/page/string/Explode"]string.Explode()[/URL]
[URL="https://wiki.garrysmod.com/page/Global/tonumber"]tonumber()[/URL]
Your post is a bit confusing but based on what you said I think these will be of use to you.
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