I'm working on my custom gamemode's prop/tool GUI and I decided making a tool gui was too hard, especially when there was one available. So I used
[code]
local toolmenu = vgui.Create("ToolMenu", Frame)
toolmenu:LoadTools()
toolmenu:Dock(RIGHT)
[/code]
to put the default toolmenu on the side of my GUI. Everything works except when I click a tool, it shows up on the toolgun, and the options show in the context menu, but the options wont show in the box on the gui. They just dont show up. Do i need another element or something?
DPanel:dock can only be used on panels, which you could define in a DFrame like this:
[code]
local myFrame = vgui.Create("DFrame")
myFrame:SetPos( x, y )
myFrame:SetTitle( "Your Title Here")
myFrame:SetSize( xsize, ysize )
myFrame:MakePopup()
local myPanel = vgui.Create("DPanel", myFrame)
myPanel:Dock( RIGHT )
[/code]
Why the fuck do you tell him to change the variable Frame to DFrame?
Its a variable! It depends on what variable he has asigned the main panel to.
Also, instead of using dock on the toolmenu try using setsize and setpos instead
[QUOTE=geferon;49251195]Why the fuck do you tell him to change the variable Frame to DFrame?
Its a variable! It depends on what variable he has asigned the main panel to.
Also, instead of using dock on the toolmenu try using setsize and setpos instead[/QUOTE]
That's just what i'm used to using I suppose, removed
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