• Different sounds depending on surfaceprop?
    1 replies, posted
I'm coding a melee swep, and I want it to have different sounds when hit something. For example, play a sound when hit wood, and play another one when hit metal. I only need a line for surfaceprop, nothing else.
[url]http://wiki.garrysmod.com/page/Structures/TraceResult[/url]
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