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SprintDisable/Enable not working?
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Can anyone confirm/tell me I'm wrong? player.GetByID(1):SprintDisable() will run without errors, but also without disabling sprint :(
It won't prevent player from sprinting, it will make him stop sprinting if he was running. ( If I remember correctly )
You have to use SetRunSpeed to make it the same as their walk speed I believe.
I figured as much. Thanks.
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