How would I make it so an entity is nocollided?
And also how would I show text on a entity when you look at it?
[url]http://luasearch.overvprojects.nl/index.php?keywords=Gamemode.ShouldCollide[/url]
Use it shared. Using it serverside only will make you "lag" trough the ent.
[QUOTE=Ideal-Hosting;32127937][url]http://luasearch.overvprojects.nl/index.php?keywords=Gamemode.ShouldCollide[/url]
Use it shared. Using it serverside only will make you "lag" trough the ent.[/QUOTE]
[code]ENT.Type = "anim"
ENT.Base = "base_anim"
ENT.PrintName = ""
ENT.Author = ""
ENT.Contact = ""
ENT.Purpose = ""
ENT.Instructions = ""
function GM:ShouldCollide( player, shroom )[/code]
Is that right?
Text on props are 3d2d.
[url]http://www.youtube.com/watch?v=6_kr5JMipCE[/url]
Try that video.
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