I was wondering if someone could use the converted models (see below) and make them into entities and weapons so they can be used in GMod. So power-ups would be power ups, armor would be armor and whatnot. The download page has a picture of a SWEP (I guess), but the pack doesn't actually come with any. I think this would be good to have, especially for go-hard Valve gamers like me.
Here's the models: [url]http://www.garrysmod.org/downloads/?a=view&id=54562[/url]
Can someone please make this? I personally think it's a good idea, and would love to have these weapons.
This should be easy as hell to code, i dont know how you cant do this yourself, i have spare time here and there, so... ill get to work.
EDIT:
I cant code energy, or projectiles, so just expect Melee, Shotguns, Rifles and pistols. Sorry
EDIT:
ugh... i cant be bothered at the moment, my head hurts, ill work on it at a later date
Well, there ARE no pistols in Deathmatch Classic. There's:
Crowbar (Called the axe)
Shotgun
Super Shotgun
Nail Gun
Super Nail Gun
Grenade Launcher
Rocket Launcher
The Shaft (called the lightning gun)
And, truthfully, I don't want to sound like an asshole, but I want them ALL done. And all released in the same pack. So if you can't do them all, maybe someone else can try?
Shotguns, Super Shotgun "Double Barrel to be realstic", Crowbar easy to do, the rocket launcher could just use a rocket a entity from the actual half life 2 game, grenade launcher, i have no clue i havnt played deathmatch classic. and the rest i dunno either. so yeah, someone else take a crack at this.
Well about the rocket; it has to fly straight. :/ So it can't really be HL2.
lol sounds like Quake 1 :P
I'm sure theres a way to disable the guidance on the RL in HL2 but i don't remember how. But I do know it exists!
DMC was Quake-based. But yeah, someone make these?
It would be epic. there is no lightning gun from black ops swep so why not make one that valve made the model.
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